导航菜单

  • 0.api
  • 0.Async
  • 0.module
  • 1.ES2015
  • 2.Promise
  • 3.Node
  • 4.NodeInstall
  • 5.REPL
  • 6.NodeCore
  • 7.module&NPM
  • 8.Encoding
  • 9.Buffer
  • 10.fs
  • 11.Stream-1
  • 11.Stream-2
  • 11.Stream-3
  • 11.Stream-4
  • 12-Network-2
  • 12.NetWork-3
  • 12.Network-1
  • 13.tcp
  • 14.http-1
  • 14.http-2
  • 15.compress
  • 16.crypto
  • 17.process
  • 18.yargs
  • 19.cache
  • 20.action
  • 21.https
  • 22.cookie
  • 23.session
  • 24.express-1
  • 24.express-2
  • 24.express-3
  • 24.express-4
  • 25.koa-1
  • 26.webpack-1-basic
  • 26.webpack-2-optimize
  • 26.webpack-3-file
  • 26.webpack-4.tapable
  • 26.webpack-5-AST
  • 26.webpack-6-sources
  • 26.webpack-7-loader
  • 26.webpack-8-plugin
  • 26.webpack-9-hand
  • 26.webpack-10-prepare
  • 28.redux
  • 28.redux-jwt-back
  • 28.redux-jwt-front
  • 29.mongodb-1
  • 29.mongodb-2
  • 29.mongodb-3
  • 29.mongodb-4
  • 29.mongodb-5
  • 29.mongodb-6
  • 30.cms-1-mysql
  • 30.cms-2-mysql
  • 30.cms-3-mysql
  • 30.cms-4-nunjucks
  • 30.cms-5-mock
  • 30.cms-6-egg
  • 30.cms-7-api
  • 30.cms-8-roadhog
  • 30.cms-9-yaml
  • 30.cms-10-umi
  • 30.cms-12-dva
  • 30.cms-13-dva-ant
  • 30.cms-14-front
  • 30.cms-15-deploy
  • 31.dva
  • 31.cms-13-dva-antdesign
  • 33.redis
  • 34.unittest
  • 35.jwt
  • 36.websocket-1
  • 36.websocket-2
  • 38.chat-api-1
  • 38.chat-api-2
  • 38.chat-3
  • 38.chat-api-3
  • 38.chat
  • 38.chat2
  • 38.chat2
  • 39.crawl-0
  • 39.crawl-1
  • 39.crawl-2
  • 40.deploy
  • 41.safe
  • 42.test
  • 43.nginx
  • 44.enzyme
  • 45.docker
  • 46.elastic
  • 47.oauth
  • 48.wxpay
  • index
  • 52.UML
  • 53.design
  • index
  • 54.linux
  • 57.ts
  • 56.react-ssr
  • 58.ts_react
  • 59.ketang
  • 59.ketang2
  • 61.1.devops-linux
  • 61.2.devops-vi
  • 61.3.devops-user
  • 61.4.devops-auth
  • 61.5.devops-shell
  • 61.6.devops-install
  • 61.7.devops-system
  • 61.8.devops-service
  • 61.9.devops-network
  • 61.10.devops-nginx
  • 61.11.devops-docker
  • 61.12.devops-jekins
  • 61.13.devops-groovy
  • 61.14.devops-php
  • 61.15.devops-java
  • 61.16.devops-node
  • 61.17.devops-k8s
  • 62.1.react-basic
  • 62.2.react-state
  • 62.3.react-high
  • 62.4.react-optimize
  • 62.5.react-hooks
  • 62.6.react-immutable
  • 62.7.react-mobx
  • 62.8.react-source
  • 63.1.redux
  • 63.2.redux-middleware
  • 63.3.redux-hooks
  • 63.4.redux-saga
  • 63.5.redux-saga-hand
  • 64.1.router
  • 64.2.router-connected
  • 65.1.typescript
  • 65.2.typescript
  • 65.3.typescript
  • 65.4.antd
  • 65.4.definition
  • 66-1.vue-base
  • 66-2.vue-component
  • 66-3.vue-cli3.0
  • 66-4.$message组件
  • 66-5.Form组件
  • 66-6.tree
  • 66-7.vue-router-apply
  • 66-8.axios-apply
  • 66-9.vuex-apply
  • 66-10.jwt-vue
  • 66-11.vue-ssr
  • 66-12.nuxt-apply
  • 66-13.pwa
  • 66-14.vue单元测试
  • 66-15.权限校验
  • 67-1-network
  • 68-2-wireshark
  • 7.npm2
  • 69-hooks
  • 70-deploy
  • 71-hmr
  • 72.deploy
  • 73.import
  • 74.mobile
  • 75.webpack-1.文件分析
  • 75.webpack-2.loader
  • 75.webpack-3.源码流程
  • 75.webpack-4.tapable
  • 75.webpack-5.prepare
  • 75.webpack-6.resolve
  • 75.webpack-7.loader
  • 75.webpack-8.module
  • 75.webpack-9.chunk
  • 75.webpack-10.asset
  • 75.webpack-11.实现
  • 76.react_optimize
  • 77.ts_ketang_back
  • 77.ts_ketang_front
  • 78.vue-domdiff
  • 79.grammar
  • 80.tree
  • 81.axios
  • 82.1.react
  • 82.2.react-high
  • 82.3.react-router
  • 82.4.redux
  • 82.5.redux_middleware
  • 82.6.connected
  • 82.7.saga
  • 82.8.dva
  • 82.8.dva-source
  • 82.9.roadhog
  • 82.10.umi
  • 82.11.antdesign
  • 82.12.ketang-front
  • 82.12.ketang-back
  • 83.upload
  • 84.graphql
  • 85.antpro
  • 86.1.uml
  • 86.2.design
  • 87.postcss
  • 88.react16-1
  • 89.nextjs
  • 90.react-test
  • 91.react-ts
  • 92.rbac
  • 93.tsnode
  • 94.1.JavaScript
  • 94.2.JavaScript
  • 94.3.MODULE
  • 94.4.EventLoop
  • 94.5.文件上传
  • 94.6.https
  • 94.7. nginx
  • 95.1. react
  • 95.2.react
  • 96.1.react16
  • 96.2.fiber
  • 96.3.fiber
  • 97.serverless
  • 98.websocket
  • 100.1.react-basic
  • 101.1.monitor
  • 101.2.monitor
  • 102.java
  • 103.1.webpack-usage
  • 103.2.webpack-bundle
  • 103.3.webpack-ast
  • 103.4.webpack-flow
  • 103.5.webpack-loader
  • 103.6.webpack-tapable
  • 103.7.webpack-plugin
  • 103.8.webpack-optimize1
  • 103.9.webpack-optimize2
  • 103.10.webpack-hand
  • 103.11.webpack-hmr
  • 103.11.webpack5
  • 103.13.splitChunks
  • 103.14.webpack-sourcemap
  • 103.15.webpack-compiler1
  • 103.15.webpack-compiler2
  • 103.16.rollup.1
  • 103.16.rollup.2
  • 103.16.rollup.3
  • 103.16.vite.basic
  • 103.16.vite.source
  • 103.16.vite.plugin
  • 103.16.vite.1
  • 103.16.vite.2
  • 103.17.polyfill
  • 104.1.binary
  • 104.2.binary
  • 105.skeleton
  • 106.1.react
  • 106.2.react_hooks
  • 106.3.react_router
  • 106.4.redux
  • 106.5.redux_middleware
  • 106.6.connected-react-router
  • 106.6.redux-first-history
  • 106.7.redux-saga
  • 106.8.dva
  • 106.9.umi
  • 106.10.ketang
  • 106.11.antdesign
  • 106.12.antpro
  • 106.13.router-6
  • 106.14.ssr
  • 106.15.nextjs
  • 106.16.1.cms
  • 106.16.2.cms
  • 106.16.3.cms
  • 106.16.4.cms
  • 106.16.mobx
  • 106.17.fomily
  • 107.fiber
  • 108.http
  • 109.1.webpack_usage
  • 109.2.webpack_source
  • 109.3.dll
  • 110.nest.js
  • 111.xstate
  • 112.Form
  • 113.redux-saga
  • 114.react+typescript
  • 115.immer
  • 116.pro5
  • 117.css-loader
  • 118.1.umi-core
  • 119.2.module-federation
  • 119.1.module-federation
  • 120.create-react-app
  • 121.react-scripts
  • 122.react-optimize
  • 123.jsx-runtime
  • 124.next.js
  • 125.1.linux
  • 125.2.linux-vi
  • 125.3.linux-user
  • 125.4.linux-auth
  • 125.5.linux-shell
  • 125.6.linux-install
  • 125.7.linux-system
  • 125.8.linux-service
  • 125.9.linux-network
  • 125.10.nginx
  • 125.11.docker
  • 125.12.ci
  • 125.13.k8s
  • 125.14.k8s
  • 125.15.k8s
  • 125.16.k8s
  • 126.11.react-1
  • 126.12.react-2
  • 126.12.react-3
  • 126.12.react-4
  • 126.12.react-5
  • 126.12.react-6
  • 126.12.react-7
  • 126.12.react-8
  • 127.frontend
  • 128.rollup
  • 129.px2rem-loader
  • 130.health
  • 131.hooks
  • 132.keepalive
  • 133.vue-cli
  • 134.react18
  • 134.2.react18
  • 134.3.react18
  • 135.function
  • 136.toolkit
  • 137.lerna
  • 138.create-vite
  • 139.cli
  • 140.antd
  • 141.react-dnd
  • 142.1.link
  • 143.1.gulp
  • 143.2.stream
  • 143.3.gulp
  • 144.1.closure
  • 144.2.v8
  • 144.3.gc
  • 145.react-router-v6
  • 146.browser
  • 147.lighthouse
  • 148.1.basic
  • 148.2.basic
  • 148.3.basic
  • 148.4.basic
  • 148.5.basic
  • 149.1.vite
  • 149.2.vite
  • 149.3.vite
  • 149.4.vite
  • 150.react-window
  • 151.react-query
  • 152.useRequest
  • 153.transition
  • 154.emotion
  • 155.1.formily
  • 155.2.formily
  • 155.3.formily
  • 155.3.1.mobx.usage
  • 155.3.2.mobx.source
  • 156.vue-loader
  • 103.11.mf
  • 157.1.react18
  • 158.umi4
  • 159.rxjs
  • 159.rxjs2
  • 160.bff
  • 161.zustand
  • 162.vscode
  • 163.emp
  • 164.cors
  • 防抖和节流
  • 1.防抖
    • 1.1 直观感知
    • 1.2. 应用场景
    • 1.3. 工作原理
    • 1.4 代码演示
  • 2.节流
    • 2.1. 直观感知
    • 2.2. 应用场景
    • 2.3. 工作原理
    • 2.4 代码演示
  • 3.实现防抖
    • 3.1 基本防抖功能
      • 3.1.1 use.js
      • 3.1.2 debounce.js
    • 3.2 参数传递
      • 3.2.1 use.js
      • 3.2.2 debounce.js
    • 3.3 立即执行
      • 3.3.1 debounce.js
    • 3.4 取消任务
      • 3.4.1 use.js
      • 3.4.2 debounce.js
    • 3.5 获取返回值
      • 3.5.1 use.js
      • 3.5.2 debounce.js
  • 4.实现节流
    • 4.1 基本节流功能
      • 4.1.1 use.js
      • 4.1.2 throttle.js
    • 4.2 leading
      • 4.2.1 use.js
      • 4.2.2 throttle.js
    • 4.3 trailing
      • 4.3.1 use.js
      • 4.3.2 throttle.js
    • 4.4 取消和返回值
      • 4.4.1 use.js
      • 4.4.2 throttle.js
  • 5.lodash
    • 5.1 isObject.js
    • 5.2 debounce.js
    • 5.3 throttle.js

防抖和节流 #

  • Underscore一个JavaScript实用库
    • debounce
    • debounce.js
    • throttle
    • throttle.js
  • Lodash是一个高性能的JavaScript 实用工具库
    • lodash.debounce
    • debounce.js
    • lodash.throttle
    • throttle.js

1.防抖 #

1.1 直观感知 #

弹簧

说话

1.2. 应用场景 #

  • 输入框搜索
  • 按钮的重复点击
  • 上拉滚动加载
  • 用户的缩放事件

1.3. 工作原理 #

  • 当事件触发时并不会立即执行回调,而是会等待一段时间
  • 如果在等待期间再次触发事件,会继续等待
  • 只有等待期间无新的事件触发才会执行回调

1.4 代码演示 #

const { debounce } = require('lodash');
const start = Date.now();
function logger() {
    console.log((Math.floor((Date.now() - start) / 1000)) + 's');
}
const debounced = debounce(logger, 2000);
setTimeout(() => {
    debounced();
}, 1000);
setTimeout(() => {
    debounced();
}, 2000);
setTimeout(() => {
    debounced();
}, 3000);
setTimeout(() => {
    debounced();
}, 4000);
setTimeout(() => {
    debounced();
}, 5000);

2.节流 #

2.1. 直观感知 #

节流阀门

2.2. 应用场景 #

  • 下拉刷新
  • 鼠标移动
  • 拖拽组件

2.3. 工作原理 #

2.4 代码演示 #

const { throttle } = require('lodash');
const start = Date.now();
function logger() {
    console.log((Math.floor((Date.now() - start) / 1000)) + 's');
}
const throttled = throttle(logger, 2990);
setTimeout(() => {
    throttled();
}, 1000);
setTimeout(() => {
    throttled();
}, 2000);
setTimeout(() => {
    throttled();
}, 3000);
setTimeout(() => {
    throttled();
}, 4000);
setTimeout(() => {
    throttled();
}, 5000);
setTimeout(() => {
    throttled();
}, 6000);

3.实现防抖 #

3.1 基本防抖功能 #

3.1.1 use.js #

let debounce = require('./debounce');
const start = Date.now();
function logger() {
    console.log((Math.floor((Date.now() - start) / 1000)) + 's');
}
let debounced = debounce(logger, 2000);
setTimeout(() => {
    debounced();
}, 1000);
setTimeout(() => {
    debounced();
}, 2000);
setTimeout(() => {
    debounced();
}, 3000);
setTimeout(() => {
    debounced();
}, 4000);
setTimeout(() => {
    debounced();
}, 5000);

3.1.2 debounce.js #

function debounce(fn, wait) {
    let timer;
    const debouncedFn = function () {
        if (timer) {
            clearTimeout(timer);
            timer = null;
        }
        timer = setTimeout(fn, wait);
    }
    return debouncedFn;
}

module.exports = debounce;

3.2 参数传递 #

3.2.1 use.js #

let debounce = require('./debounce');
const start = Date.now();
+function logger(age) {
    console.log((Math.floor((Date.now() - start) / 1000)) + 's');
+   console.log(this, age);
}
let debounced = debounce(logger, 2000);
+let obj = {
+    name: '张三',
+    debounced
+}
setTimeout(() => {
+   obj.debounced(1000);
}, 1000);
setTimeout(() => {
+   obj.debounced(2000);
}, 2000);
setTimeout(() => {
+   obj.debounced(3000);
}, 3000);
setTimeout(() => {
+   obj.debounced(4000);
}, 4000);
setTimeout(() => {
+   obj.debounced(5000);
}, 5000);

3.2.2 debounce.js #

function debounce(fn, wait) {
    let timer;
    const debouncedFn = function (...args) {
        if (timer) {
            clearTimeout(timer);
            timer = null;
        }
+       timer = setTimeout(() => {
+           fn.apply(this, args);
+       }, wait);
    }
    return debouncedFn;
}
module.exports = debounce;

3.3 立即执行 #

3.3.1 debounce.js #

+function debounce(fn, wait, immediate = false) {
    let timer;
+   let immediateInvoked = false;
    const debouncedFn = function (...args) {
        if (timer) {
            clearTimeout(timer);
            timer = null;
        }
+       if (immediate && !immediateInvoked) {
+           fn.apply(this, args);
+           immediateInvoked = true;
+       } else {
            timer = setTimeout(() => {
                fn.apply(this, args);
+               immediateInvoked = false;
            }, wait);
        }
    }
    return debouncedFn;
}
module.exports = debounce;

3.4 取消任务 #

3.4.1 use.js #

let debounce = require('./debounce');
const start = Date.now();
function logger(age) {
    console.log((Math.floor((Date.now() - start) / 1000)) + 's');
    console.log(this, age);
}
let debounced = debounce(logger, 2000, true);
let obj = {
    name: '张三',
    debounced
}
setTimeout(() => {
    obj.debounced(1000);
}, 1000);
setTimeout(() => {
    obj.debounced(2000);
}, 2000);
setTimeout(() => {
    obj.debounced(3000);
}, 3000);
setTimeout(() => {
    obj.debounced(4000);
}, 4000);
setTimeout(() => {
    obj.debounced(5000);
+   obj.debounced.cancel();
}, 5000);

3.4.2 debounce.js #

debounce.js

function debounce(fn, wait, immediate = false) {
    let timer;
    let immediateInvoked = false;
    const debouncedFn = function (...args) {
        if (timer) {
            clearTimeout(timer);
            timer = null;
        }
        if (immediate && !immediateInvoked) {
            fn.apply(this, args);
            immediateInvoked = true;
        } else {
            timer = setTimeout(() => {
                fn.apply(this, args);
                immediateInvoked = false;
            }, wait);
        }
    }
+   debouncedFn.cancel = function () {
+       if (timer) {
+           clearTimeout(timer);
+           timer = null;
+           immediateInvoked = false;
+       }
+   }
    return debouncedFn;
}
module.exports = debounce;

3.5 获取返回值 #

3.5.1 use.js #

let debounce = require('./debounce');
const start = Date.now();
function logger(age) {
    console.log((Math.floor((Date.now() - start) / 1000)) + 's');
    console.log(this, age);
+   return Date.now();
}
+let debounced = debounce(logger, 2000, true, (err, data) => {
+    console.log('callback', data);
+});
let obj = {
    name: '张三',
    debounced
}
setTimeout(() => {
    obj.debounced(1000);
}, 1000);
setTimeout(() => {
    obj.debounced(2000);
}, 2000);
setTimeout(() => {
    obj.debounced(3000);
}, 3000);
setTimeout(() => {
    obj.debounced(4000);
}, 4000);
+setTimeout(() => {
+    obj.debounced(5000).then((data) => {
+        console.log('then', data);
+    });
+    //obj.debounced.cancel();
+}, 5000);

3.5.2 debounce.js #

+function debounce(fn, wait, immediate = false, callback = () => { }) {
+   if (typeof immediate === 'function') {
+       callback = immediate;
+       immediate = false;
+   }
    let timer;
    let immediateInvoked = false;
    const debouncedFn = function (...args) {
+       return new Promise((resolve, reject) => {
            if (timer) {
                clearTimeout(timer);
                timer = null;
            }
            if (immediate && !immediateInvoked) {
                try {
+                   const result = fn.apply(this, args);
+                   callback(null, result);
+                   resolve(result);
+               } catch (error) {
+                   callback(error);
+                   reject(error);
+               } finally {
+                   immediateInvoked = true;
+               }
            } else {
                timer = setTimeout(() => {
                    try {
+                       const result = fn.apply(this, args);
+                       callback(null, result);
+                       resolve(result);
+                   } catch (error) {
+                       callback(error);
+                       reject(error);
+                   } finally {
+                       immediateInvoked = false;
+                   }
                }, wait);
            }
+       });

    }
    debouncedFn.cancel = function () {
        if (timer) {
            clearTimeout(timer);
            timer = null;
            immediateInvoked = false;
        }
    }
    return debouncedFn;
}

module.exports = debounce;

4.实现节流 #

4.1 基本节流功能 #

4.1.1 use.js #

//let { throttle } = require('lodash');
const throttle = require('./throttle');
const start = Date.now();
function logger() {
    console.log((Math.floor((Date.now() - start) / 1000)) + 's');
}
let throttled = throttle(logger, 2990);
setTimeout(() => {
    throttled();
}, 1000);
setTimeout(() => {
    throttled();
}, 2000);
setTimeout(() => {
    throttled();
}, 3000);
setTimeout(() => {
    throttled();
}, 4000);
setTimeout(() => {
    throttled();
}, 5000);
setTimeout(() => {
    throttled();
}, 6000);

4.1.2 throttle.js #

function throttle(fn, wait) {
    let lastExecTime = 0;
    const throttledFn = function (...args) {
        const currentTime = Date.now();
        const nextExecTime = lastExecTime + wait;
        if (currentTime >= nextExecTime) {
            fn.apply(this, args);
            lastExecTime = currentTime;
        }
    }
    return throttledFn;
}
module.exports = throttle;

4.2 leading #

4.2.1 use.js #

//let { throttle } = require('lodash');
const throttle = require('./throttle');
const start = Date.now();
function logger() {
    console.log((Math.floor((Date.now() - start) / 1000)) + 's');
}
+let throttled = throttle(logger, 2990, false);
setTimeout(() => {
    throttled();
}, 1000);
setTimeout(() => {
    throttled();
}, 2000);
setTimeout(() => {
    throttled();
}, 3000);
setTimeout(() => {
    throttled();
}, 4000);
setTimeout(() => {
    throttled();
}, 5000);
setTimeout(() => {
    throttled();
}, 6000);

4.2.2 throttle.js #

function throttle(fn, wait, options = { leading: true }) {
+   const { leading } = options;
    let lastExecTime = 0;
    const throttledFn = function (...args) {
        const currentTime = Date.now();
+       if (lastExecTime === 0 && !leading) {
+           lastExecTime = currentTime;
+       }
        const nextExecTime = lastExecTime + wait;
        if (currentTime >= nextExecTime) {
            fn.apply(this, args);
            lastExecTime = currentTime;
        }
    }
    return throttledFn;
}
module.exports = throttle;

4.3 trailing #

4.3.1 use.js #

//let { throttle } = require('lodash');
const throttle = require('./throttle');
const start = Date.now();
function logger() {
    console.log((Math.floor((Date.now() - start) / 1000)) + 's');
}
+let throttled = throttle(logger, 2990, { leading: false, trailing: false });
setTimeout(() => {
    throttled();
}, 1000);
setTimeout(() => {
    throttled();
}, 2000);
setTimeout(() => {
    throttled();
}, 3000);
setTimeout(() => {
    throttled();
}, 4000);
setTimeout(() => {
    throttled();
}, 5000);
setTimeout(() => {
    throttled();
}, 6000);

4.3.2 throttle.js #

+function throttle(fn, wait, options = { leading: true, trailing: true }) {
+   const { leading, trailing } = options;
    let lastExecTime = 0;
+   let timer;
    const throttledFn = function (...args) {
        const currentTime = Date.now();
       if (lastExecTime === 0 && !leading) {
            lastExecTime = currentTime;
        }
        const nextExecTime = lastExecTime + wait;
+       if (currentTime >= nextExecTime) {
+           if (timer) { clearTimeout(timer); timer = null; }
            fn.apply(this, args);
            lastExecTime = currentTime;
+       } else {
+           if (trailing) {
+               if (timer) { clearTimeout(timer); timer = null; }
+               timer = setTimeout(() => {
+                   fn.apply(this, args);
+                   lastExecTime = Date.now();
+               }, (nextExecTime - currentTime));
+           }
+       }
    }
    return throttledFn;
}
module.exports = throttle;

4.4 取消和返回值 #

4.4.1 use.js #

//let { throttle } = require('lodash');
const throttle = require('./throttle');
const start = Date.now();
function logger() {
    console.log((Math.floor((Date.now() - start) / 1000)) + 's');
+   return Date.now();
}
let throttled = throttle(logger, 2990, {
    leading: true,
    trailing: true,
+   callback: (err, data) => {
+       console.log('callback', data);
+   }
});
setTimeout(() => {
    throttled();
}, 1000);
setTimeout(() => {
    throttled();
}, 2000);
setTimeout(() => {
    throttled();
}, 3000);
setTimeout(() => {
    throttled();
}, 4000);
setTimeout(() => {
    throttled();
}, 5000);
setTimeout(() => {
+   throttled().then(data => {
+       console.log('promise', data);
+   });
+   //throttled.cancel();
}, 6000);

4.4.2 throttle.js #

+function throttle(fn, wait, options = { leading: true, trailing: true, callback: () => { } }) {
+    const { leading, trailing, callback } = options;
    let lastExecTime = 0;
    let timer;
+   const throttledFn = function (...args) {
+       return new Promise((resolve, reject) => {
            const currentTime = Date.now();
            if (lastExecTime === 0 && !leading) {
                lastExecTime = currentTime;
            }
            const nextExecTime = lastExecTime + wait;
            if (currentTime >= nextExecTime) {
                if (timer) { clearTimeout(timer); timer = null; }
+                try {
+                    const result = fn.apply(this, args);
+                    callback(null, result);
+                    resolve(result);
+                } catch (error) {
+                    callback(error);
+                    reject(error)
+                }
                lastExecTime = currentTime;
            } else {
                if (trailing) {
                    if (timer) { clearTimeout(timer); timer = null; }
                    timer = setTimeout(() => {
+                       try {
+                           const result = fn.apply(this, args);
+                           callback(null, result);
+                           resolve(result);
+                       } catch (error) {
+                           callback(error);
+                           reject(error)
+                       }
                        lastExecTime = Date.now();
                    }, (nextExecTime - currentTime));
                }
            }
+       });

    }
    throttledFn.cancel = function () {
        if (timer) {
            clearTimeout(timer);
            timer = null;
        }
    }
    return throttledFn;
}
module.exports = throttle;

5.lodash #

5.1 isObject.js #

// Is a given variable an object?
export default function isObject(obj) {
    var type = typeof obj;
    return type === 'function' || type === 'object' && !!obj;
}

5.2 debounce.js #

import isObject from './isObject.js'
/**
 * Creates a debounced function that delays invoking `func` until after `wait`
 * milliseconds have elapsed since the last time the debounced function was
 * invoked, or until the next browser frame is drawn. The debounced function
 * comes with a `cancel` method to cancel delayed `func` invocations and a
 * `flush` method to immediately invoke them. Provide `options` to indicate
 * whether `func` should be invoked on the leading and/or trailing edge of the
 * `wait` timeout. The `func` is invoked with the last arguments provided to the
 * debounced function. Subsequent calls to the debounced function return the
 * result of the last `func` invocation.
 *
 * **Note:** If `leading` and `trailing` options are `true`, `func` is
 * invoked on the trailing edge of the timeout only if the debounced function
 * is invoked more than once during the `wait` timeout.
 *
 * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred
 * until the next tick, similar to `setTimeout` with a timeout of `0`.
 *
 * If `wait` is omitted in an environment with `requestAnimationFrame`, `func`
 * invocation will be deferred until the next frame is drawn (typically about
 * 16ms).
 *
 * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)
 * for details over the differences between `debounce` and `throttle`.
 *
 * @since 0.1.0
 * @category Function
 * @param {Function} func The function to debounce.
 * @param {number} [wait=0]
 *  The number of milliseconds to delay; if omitted, `requestAnimationFrame` is
 *  used (if available).
 * @param {Object} [options={}] The options object.
 * @param {boolean} [options.leading=false]
 *  Specify invoking on the leading edge of the timeout.
 * @param {number} [options.maxWait]
 *  The maximum time `func` is allowed to be delayed before it's invoked.
 * @param {boolean} [options.trailing=true]
 *  Specify invoking on the trailing edge of the timeout.
 * @returns {Function} Returns the new debounced function.
 * @example
 *
 * // Avoid costly calculations while the window size is in flux.
 * jQuery(window).on('resize', debounce(calculateLayout, 150))
 *
 * // Invoke `sendMail` when clicked, debouncing subsequent calls.
 * jQuery(element).on('click', debounce(sendMail, 300, {
 *   'leading': true,
 *   'trailing': false
 * }))
 *
 * // Ensure `batchLog` is invoked once after 1 second of debounced calls.
 * const debounced = debounce(batchLog, 250, { 'maxWait': 1000 })
 * const source = new EventSource('/stream')
 * jQuery(source).on('message', debounced)
 *
 * // Cancel the trailing debounced invocation.
 * jQuery(window).on('popstate', debounced.cancel)
 *
 * // Check for pending invocations.
 * const status = debounced.pending() ? "Pending..." : "Ready"
 */
function debounce(func, wait, options) {
    let lastArgs,
        lastThis,
        maxWait,
        result,
        timerId,
        lastCallTime

    let lastInvokeTime = 0
    let leading = false
    let maxing = false
    let trailing = true

    // Bypass `requestAnimationFrame` by explicitly setting `wait=0`.
    const useRAF = (!wait && wait !== 0 && typeof requestAnimationFrame === 'function')

    if (typeof func !== 'function') {
        throw new TypeError('Expected a function')
    }
    wait = +wait || 0
    if (isObject(options)) {
        leading = !!options.leading
        maxing = 'maxWait' in options
        maxWait = maxing ? Math.max(+options.maxWait || 0, wait) : maxWait
        trailing = 'trailing' in options ? !!options.trailing : trailing
    }

    function invokeFunc(time) {
        const args = lastArgs
        const thisArg = lastThis

        lastArgs = lastThis = undefined
        lastInvokeTime = time
        result = func.apply(thisArg, args)
        return result
    }

    function startTimer(pendingFunc, wait) {
        if (useRAF) {
            cancelAnimationFrame(timerId)
            return requestAnimationFrame(pendingFunc)
        }
        return setTimeout(pendingFunc, wait)
    }

    function cancelTimer(id) {
        if (useRAF) {
            return cancelAnimationFrame(id)
        }
        clearTimeout(id)
    }

    function leadingEdge(time) {
        // Reset any `maxWait` timer.
        lastInvokeTime = time
        // Start the timer for the trailing edge.
        timerId = startTimer(timerExpired, wait)
        // Invoke the leading edge.
        return leading ? invokeFunc(time) : result
    }

    function remainingWait(time) {
        const timeSinceLastCall = time - lastCallTime
        const timeSinceLastInvoke = time - lastInvokeTime
        const timeWaiting = wait - timeSinceLastCall

        return maxing
            ? Math.min(timeWaiting, maxWait - timeSinceLastInvoke)
            : timeWaiting
    }

    function shouldInvoke(time) {
        const timeSinceLastCall = time - lastCallTime
        const timeSinceLastInvoke = time - lastInvokeTime

        // Either this is the first call, activity has stopped and we're at the
        // trailing edge, the system time has gone backwards and we're treating
        // it as the trailing edge, or we've hit the `maxWait` limit.
        return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||
            (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait))
    }

    function timerExpired() {
        const time = Date.now()
        if (shouldInvoke(time)) {
            return trailingEdge(time)
        }
        // Restart the timer.
        timerId = startTimer(timerExpired, remainingWait(time))
    }

    function trailingEdge(time) {
        timerId = undefined

        // Only invoke if we have `lastArgs` which means `func` has been
        // debounced at least once.
        if (trailing && lastArgs) {
            return invokeFunc(time)
        }
        lastArgs = lastThis = undefined
        return result
    }

    function cancel() {
        if (timerId !== undefined) {
            cancelTimer(timerId)
        }
        lastInvokeTime = 0
        lastArgs = lastCallTime = lastThis = timerId = undefined
    }

    function flush() {
        return timerId === undefined ? result : trailingEdge(Date.now())
    }

    function pending() {
        return timerId !== undefined
    }

    function debounced(...args) {
        const time = Date.now()
        const isInvoking = shouldInvoke(time)

        lastArgs = args
        lastThis = this
        lastCallTime = time

        if (isInvoking) {
            if (timerId === undefined) {
                return leadingEdge(lastCallTime)
            }
            if (maxing) {
                // Handle invocations in a tight loop.
                timerId = startTimer(timerExpired, wait)
                return invokeFunc(lastCallTime)
            }
        }
        if (timerId === undefined) {
            timerId = startTimer(timerExpired, wait)
        }
        return result
    }
    debounced.cancel = cancel
    debounced.flush = flush
    debounced.pending = pending
    return debounced
}

export default debounce

5.3 throttle.js #

import debounce from './debounce.js'
import isObject from './isObject.js'

/**
 * Creates a throttled function that only invokes `func` at most once per
 * every `wait` milliseconds (or once per browser frame). The throttled function
 * comes with a `cancel` method to cancel delayed `func` invocations and a
 * `flush` method to immediately invoke them. Provide `options` to indicate
 * whether `func` should be invoked on the leading and/or trailing edge of the
 * `wait` timeout. The `func` is invoked with the last arguments provided to the
 * throttled function. Subsequent calls to the throttled function return the
 * result of the last `func` invocation.
 *
 * **Note:** If `leading` and `trailing` options are `true`, `func` is
 * invoked on the trailing edge of the timeout only if the throttled function
 * is invoked more than once during the `wait` timeout.
 *
 * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred
 * until the next tick, similar to `setTimeout` with a timeout of `0`.
 *
 * If `wait` is omitted in an environment with `requestAnimationFrame`, `func`
 * invocation will be deferred until the next frame is drawn (typically about
 * 16ms).
 *
 * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)
 * for details over the differences between `throttle` and `debounce`.
 *
 * @since 0.1.0
 * @category Function
 * @param {Function} func The function to throttle.
 * @param {number} [wait=0]
 *  The number of milliseconds to throttle invocations to; if omitted,
 *  `requestAnimationFrame` is used (if available).
 * @param {Object} [options={}] The options object.
 * @param {boolean} [options.leading=true]
 *  Specify invoking on the leading edge of the timeout.
 * @param {boolean} [options.trailing=true]
 *  Specify invoking on the trailing edge of the timeout.
 * @returns {Function} Returns the new throttled function.
 * @example
 *
 * // Avoid excessively updating the position while scrolling.
 * jQuery(window).on('scroll', throttle(updatePosition, 100))
 *
 * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.
 * const throttled = throttle(renewToken, 300000, { 'trailing': false })
 * jQuery(element).on('click', throttled)
 *
 * // Cancel the trailing throttled invocation.
 * jQuery(window).on('popstate', throttled.cancel)
 */
function throttle(func, wait, options) {
    let leading = true
    let trailing = true

    if (typeof func !== 'function') {
        throw new TypeError('Expected a function')
    }
    if (isObject(options)) {
        leading = 'leading' in options ? !!options.leading : leading
        trailing = 'trailing' in options ? !!options.trailing : trailing
    }
    return debounce(func, wait, {
        leading,
        trailing,
        'maxWait': wait
    })
}

export default throttle

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